
Making sex games is tough. Between political issues, the ESRB's ratings
board, cultural differences and technical issues -- it's a war zone.
Brenda Brathwaite, the
encyclopedia
for sex in the industry, held a few roundtables about different aspects
of sex over the course of GDC. The first day was about the business
side of things and one of the major conclusions was if there is
anything holding back sex-based games in the industry it's collision
detection software.
Some of the designers in the room had worked
on fighting games and explained grapples that you see in games are all
canned. Simon Strange, a designer on
Godzilla: Destroy all Monsters,
said, "Single point of contact between two people in games is already
difficult enough. If you're going to have people having sex, there is
ultimate contact. How do you support their weight? There are multiple
points of contact. That is the difficulty."
A conclusion that
came out of the discussion was the company who makes a friendly to use
multiple points of contact software will make millions through
licensing between the fighting and sex games genre.
It also
turns out that in these sex games all animations are originally created
by hand. Designers said there has been a social downside creating
position in this manner. Straights and gays received certain animations
and there was complaining that one group couldn't do what the other one
was doing -- even though in real life they certainly would have the
ability. Let your imagination roll with what that means.
At
this point the sex games industry is still in its infancy, due to
technical limitations and social implications. Some of the hurdles
these companies are trying to overcome is the obvious collision
detection issues, linking up with dating sites and, most interestingly,
how to get women involved in these games? For many of the games
attempting to create a "real life hook-up" option, it kind of helps to
give heterosexual men something to log in for. Otherwise, for the women
on these services, it'll be a man-buffet.